Development
Status
Pre-alpha. Featured match: exhibition-unreal, seed 5, engine build ue-5.8.2-56702186, rules afl-rules-v1.
- doneAuthoritative football simulation (C++), tested standalone46 automated tests; 200-seed drive checks
- doneUnreal Engine 5.8 match process: 11-on-11 exhibition driveruns on the dev machine; exports validated match documents
- doneBroadcast package: sideline / end zone / close-up cameras, replay of recorded frames, score bug, stingers, lower thirds, commentary, drive summary
- partialStadiumprocedural stands and instanced crowd; authored stadium art not started
- partialAthletesengine mannequins in team uniforms with physiques and generic locomotion; MetaHuman faces/bodies and a football animation set pending
- partialRulesdowns, distance, scoring, turnover on downs, interceptions; no punts, field goals, penalties, or clock
- partialCondition and repair strategy (damage, temporary and full repair, backups)modelled and tested in the sim; manager controls not yet in the game UI
- partialThis websitehome, watch, teams, franchise shell, player pages, schedule, community guest state, from real demo data; no accounts
- plannedAccounts and sign-in
- plannedFollow, reminders, predictions, badges, rankrequire accounts
- plannedCommunity (team rooms)require accounts and moderation
- plannedFilm-room development reportsrequire reviewed exhibitions and an evidence pipeline
- plannedFull matches, schedule, persistent franchises
- plannedLive broadcast delivery (video infrastructure + CDN)